////////////////////////////////////////////////////////////////////// // GridDropTarget.h : header file // // MFC Grid Control - Drag/Drop target implementation // // Written by Chris Maunder // Copyright (c) 1998-2002. All Rights Reserved. // // This code may be used in compiled form in any way you desire. This // file may be redistributed unmodified by any means PROVIDING it is // not sold for profit without the authors written consent, and // providing that this notice and the authors name and all copyright // notices remains intact. // // An email letting me know how you are using it would be nice as well. // // This file is provided "as is" with no expressed or implied warranty. // The author accepts no liability for any damage/loss of business that // this product may cause. // // For use with CMfcGridCtrl v2.10+ // ////////////////////////////////////////////////////////////////////// #if !defined(__CMFCGRIDCTRLDROPTARGET_H__) #define __CMFCGRIDCTRLDROPTARGET_H__ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include class CMfcGridCtrl; class THVAC_UIAPI CMfcGridCtrlDropTarget : public COleDropTarget { public: CMfcGridCtrlDropTarget(); virtual ~CMfcGridCtrlDropTarget(); public: CMfcGridCtrl* m_pGridCtrl; BOOL m_bRegistered; public: BOOL Register(CMfcGridCtrl *pGridCtrl); virtual void Revoke(); BOOL OnDrop(CWnd* pWnd, COleDataObject* pDataObject, DROPEFFECT dropEffect, CPoint point); DROPEFFECT OnDragEnter(CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point); void OnDragLeave(CWnd* pWnd); DROPEFFECT OnDragOver(CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point); DROPEFFECT OnDragScroll(CWnd* pWnd, DWORD dwKeyState, CPoint point); //{{AFX_VIRTUAL(CMfcGridCtrlDropTarget) //}}AFX_VIRTUAL protected: //{{AFX_MSG(CMfcGridCtrlDropTarget) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} #endif // !defined(__CMfcGridCtrlDROPTARGET_H__)