#pragma once #include "afxwin.h" class CustomBtnStyle : public CButton { public: CustomBtnStyle(void); virtual ~CustomBtnStyle(void); protected: //按钮的外边框 CPen m_BoundryPen; //鼠标指针置于按钮之上时按钮的内边框 CPen m_InsideBoundryPenLeft; CPen m_InsideBoundryPenRight; CPen m_InsideBoundryPenTop; CPen m_InsideBoundryPenBottom; //按钮获得焦点时按钮的内边框 CPen m_InsideBoundryPenLeftSel; CPen m_InsideBoundryPenRightSel; CPen m_InsideBoundryPenTopSel; CPen m_InsideBoundryPenBottomSel; //按钮的底色,包括有效和无效两种状态 CBrush m_FillActive; CBrush m_FillInactive; //按钮的状态 BOOL m_bOver; //鼠标位于按钮之上时该值为true,反之为flase BOOL m_bTracking; //在鼠标按下没有释放时该值为true BOOL m_bSelected; //按钮被按下是该值为true BOOL m_bFocus; //按钮为当前焦点所在时该值为true virtual void PreSubclassWindow(); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnMouseHover(WPARAM wParam, LPARAM lParam); DECLARE_MESSAGE_MAP() public: virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); virtual void DoGradientFill(CDC *pDC, CRect* rect); virtual void DrawInsideBorder(CDC *pDC, CRect* rect); };