#pragma once #include "afxcmn.h" #include "afxwin.h" #include "resource.h" class CGasketDlg : public CDialog { DECLARE_DYNAMIC(CGasketDlg) public: CGasketDlg(CWnd* pParent = NULL); virtual ~CGasketDlg(); enum { IDD = IDD_GASKT_DLG }; protected: virtual void DoDataExchange(CDataExchange* pDX); virtual BOOL OnInitDialog(); afx_msg void OnBnClickedOk(); DECLARE_MESSAGE_MAP() public: int m_nDN; CString m_sMat; double m_dPress; double m_dt; CString m_sRem; };