#include "StdAfx.h" #include "GlwSubclassWnd.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define theHookMap (GlwSubclassWndMap::GetHookMap()) IMPLEMENT_DYNAMIC(GlwSubclassWnd, CWnd); GlwSubclassWnd::GlwSubclassWnd() { m_pNext = NULL; m_pOldWndProc = NULL; m_hWnd = NULL; } GlwSubclassWnd::~GlwSubclassWnd() { if (m_hWnd) HookWindow((HWND)NULL); // unhook window } BOOL GlwSubclassWnd::HookWindow(HWND hwnd) { ASSERT_VALID(this); if (hwnd) { // Hook the window ASSERT(m_hWnd==NULL); ASSERT(::IsWindow(hwnd)); theHookMap.Add(hwnd, this); // Add to map of hooks } else if (m_hWnd) { // Unhook the window theHookMap.Remove(this); // Remove from map m_pOldWndProc = NULL; } m_hWnd = hwnd; return TRUE; } LRESULT GlwSubclassWnd::WindowProc(UINT msg, WPARAM wp, LPARAM lp) { ASSERT(m_pOldWndProc); return m_pNext ? m_pNext->WindowProc(msg, wp, lp) : ::CallWindowProc(m_pOldWndProc, m_hWnd, msg, wp, lp); } LRESULT GlwSubclassWnd::Default() { // MFC stores current MSG in thread state MSG& curMsg = AfxGetThreadState()->m_lastSentMsg; // Note: must explicitly call CSubclassWnd::WindowProc to avoid infinte // recursion on virtual function return GlwSubclassWnd::WindowProc(curMsg.message, curMsg.wParam, curMsg.lParam); } LRESULT CALLBACK HookWndProc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { //#ifdef _USRDLL // If this is a DLL, need to set up MFC state // AFX_MANAGE_STATE(AfxGetStaticModuleState()); //#endif // Set up MFC message state just in case anyone wants it // This is just like AfxCallWindowProc, but we can't use that because // a CSubclassWnd is not a CWnd. // MSG& curMsg = AfxGetThreadState()->m_lastSentMsg; MSG oldMsg = curMsg; // save for nesting curMsg.hwnd = hwnd; curMsg.message = msg; curMsg.wParam = wp; curMsg.lParam = lp; // Get hook object for this window. Get from hook map GlwSubclassWnd* pSubclassWnd = theHookMap.Lookup(hwnd); ASSERT(pSubclassWnd); LRESULT lr; if (msg==WM_NCDESTROY) { // Window is being destroyed: unhook all hooks (for this window) // and pass msg to orginal window proc // WNDPROC wndproc = pSubclassWnd->m_pOldWndProc; theHookMap.RemoveAll(hwnd); lr = ::CallWindowProc(wndproc, hwnd, msg, wp, lp); } else { // pass to msg hook lr = pSubclassWnd->WindowProc(msg, wp, lp); } curMsg = oldMsg; // pop state return lr; } GlwSubclassWndMap& GlwSubclassWndMap::GetHookMap() { static GlwSubclassWndMap theMap; return theMap; } void GlwSubclassWndMap::Add(HWND hwnd, GlwSubclassWnd* pSubclassWnd) { ASSERT(hwnd && ::IsWindow(hwnd)); // Add to front of list pSubclassWnd->m_pNext = Lookup(hwnd); SetAt(hwnd, pSubclassWnd); if (pSubclassWnd->m_pNext==NULL) { // If this is the first hook added, subclass the window pSubclassWnd->m_pOldWndProc = (WNDPROC)::SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)HookWndProc); } else { // just copy wndproc from next hook pSubclassWnd->m_pOldWndProc = pSubclassWnd->m_pNext->m_pOldWndProc; } ASSERT(pSubclassWnd->m_pOldWndProc); } void GlwSubclassWndMap::Remove(GlwSubclassWnd* pUnHook) { HWND hwnd = pUnHook->m_hWnd; ASSERT(hwnd && ::IsWindow(hwnd)); GlwSubclassWnd* pHook = Lookup(hwnd); ASSERT(pHook); if (pHook==pUnHook) { // hook to remove is the one in the hash table: replace w/next if (pHook->m_pNext) SetAt(hwnd, pHook->m_pNext); else { // This is the last hook for this window: restore wnd proc RemoveKey(hwnd); ::SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)pHook->m_pOldWndProc); } } else { // Hook to remove is in the middle: just remove from linked list while (pHook->m_pNext!=pUnHook) pHook = pHook->m_pNext; ASSERT(pHook && pHook->m_pNext==pUnHook); pHook->m_pNext = pUnHook->m_pNext; } } void GlwSubclassWndMap::RemoveAll(HWND hwnd) { GlwSubclassWnd* pSubclassWnd; while ((pSubclassWnd = Lookup(hwnd))!=NULL) pSubclassWnd->HookWindow((HWND)NULL); // (unhook) } GlwSubclassWnd* GlwSubclassWndMap::Lookup(HWND hwnd) { GlwSubclassWnd* pFound = NULL; if (!CMapPtrToPtr::Lookup(hwnd, (void*&)pFound)) return NULL; ASSERT_KINDOF(GlwSubclassWnd, pFound); return pFound; }