Files
envi-code/SourceCode/Code2026/ThunderProof/tthunderinsertpreviewjig.h
T
gjm 164968b62e chore
把非utf8-bom编码的cpp/h文件改为 utf8 bom 编码, msvc识别utf8编码时,如果不是bom格式的,会使用当前cp_oem来解码.
2026-10-04 00:04:20 +08:00

102 lines
2.1 KiB
C++

#ifndef _TTHUNDERINSERTPREVIEWJIG_H__
#define _TTHUNDERINSERTPREVIEWJIG_H__
#if _MSC_VER > 1000
#pragma once
#endif
#define BLK_TAG _T("$TEXT$")
#include "TSymbEdJigEx.h"
class CLayPinDlg;
class TVirtualEntity;
class TThunderInsertPreviewJig : public TSymbEdJigEx
{
public:
TThunderInsertPreviewJig(AcDbBlockReference* pRef);
virtual ~TThunderInsertPreviewJig();
void SetLayPinDlgPtr(CLayPinDlg* pLayPtr);
virtual DragStatus GetPoint(XPoint &pt);
virtual Adesk::Boolean update();
virtual AcDbEntity* entity() const;
AcGePoint3d GetLastPoint() const;
private:
TVirtualEntity *m_pVirEnt;
CLayPinDlg *m_pLayPinDlg;
AcGePoint3d m_ptPos;
};
class TVirtualEntity : public AecCurveEntity
{
public:
TVirtualEntity(AcDbBlockReference* pRef);
virtual ~TVirtualEntity();
void SetWorldDrawEntities(const AcDbVoidPtrArray& arPtr);
void SetCurrentPos(const AcGePoint3d& ptPos);
void SetProCircleRadius(AcGeDoubleArray& arData);
void SetThunderData(CStringArray& arXData);
//{{AFX_ARX_METHODS(TVirtualEntity)
virtual Adesk::Boolean subWorldDraw(AcGiWorldDraw* mode);
//}}AFX_ARX_METHODS
private:
Adesk::Boolean subWorldDrawBlk(AcGiWorldDraw* mode);
Adesk::Boolean subWorldDrawCir(AcGiWorldDraw* mode);
void SetCurBlkAttText(AcDbBlockReference* pRef, LPCTSTR pszText, double dTextH);
bool DocGetMeterUnitDraw();
private:
AcGePoint3d m_ptPos;
AcGeDoubleArray m_arCirData;
AcDbBlockReference *m_pRef;
CStringArray m_arXData;
};
//避雷带
//////////////////////////////////////////////////////////////////////////
class TThunderLinePreviewJig : public TSymbEdJigEx
{
public:
TThunderLinePreviewJig(AcDbPolyline* pLine);
virtual ~TThunderLinePreviewJig();
virtual DragStatus GetPoint(XPoint &pt);
virtual Adesk::Boolean update();
virtual AcDbEntity* entity() const;
void SetFixAngleState(BOOL bFix);
void SetFixAngleValue(double dFixAngle);
AcGePoint3d GetLastPoint();
private:
BOOL m_bFix;
double m_dFixAngle;
AcDbPolyline *m_pLine;
AcGePoint3d m_ptPos;
};
#endif // !defined(_TTHUNDERINSERTPREVIEWJIG_H__)