42 lines
788 B
C++
42 lines
788 B
C++
#pragma once
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#include "EntitySet.h"
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class GeSector
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{
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public:
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GeSector();
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GeSector(ads_real dStAng, ads_real dEndAng);
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GeSector(const GeSector & src);
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GeSector(const EntitySet & ent);
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~GeSector();
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GeSector& operator = (GeSector &src);
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bool operator == (const GeSector &src) const;
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int operator ! () const;
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// 判断一平面向量是否在扇形区内
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int AngleFlag(ads_real dAng) const;
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// 找较近的一个角度
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ads_real* NearAngle(ads_real dAng);
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ads_real Bulge() const;
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ads_real MidAngle() const;
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void SetAngles(ads_real dStart, ads_real dEnd);
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void TransUCS(ads_real dIncAngle);
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void SetStarAngle(ads_real dAngle);
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void SetEndAngle(ads_real dAngle);
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ads_real GetStarAngle() const;
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ads_real GetEndAngle() const;
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public:
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double m_dstartAngle;
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double m_dendAngle;
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};
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