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envi-code/SourceCode/Code2026/inc/AdsXRx/PDListStack.h
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2026-09-28 15:28:50 +08:00

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//-------------------------------------------------------------------------------------------------------+
// Copyright (C), 1998-2007, SH Software Co. Ltd.
// = FileName : PDListStack 模板类
// = Version : ver2.0
// = Author : zjq
// = CreateDate : 2002-09-09
// = Description: PDListStack 声明 基于双向指针链表的堆栈,内存外部分配,外部释放,也可自动清理
// = Maintainers:
//
//-------------------------------------------------------------------------------------------------------+
#ifndef _PDLISTSTACK_H_
#define _PDLISTSTACK_H_
#ifndef _STACK_H_
#include "Stack.h"
#endif
#ifndef _PDLIST_H_
#include "PDList.h"
#endif
template<class T> class PDListStack: public Stack<T*>
{
public:
PDListStack(long depth=-1);
virtual ~PDListStack();
virtual bool Pop(T*& t);
virtual bool Push(T* const& t);
virtual void Clear();
bool GetTopData(T& t);
virtual bool GetTopData(T*& t);
virtual long GetDepth();
virtual T*& operator[](long i);
virtual void GoBack();
virtual void GoAhead();
protected:
PDList<T> list;
};
template<class T>
PDListStack<T>::~PDListStack()
{
}
template<class T>
T*& PDListStack<T>::operator[](long i)
{
return list[i];
}
template<class T>
PDListStack<T>::PDListStack(long depth):Stack<T*>(depth)
{
}
template<class T>
bool PDListStack<T>::Push(T* const& t)
{
if(this->IsDepthLimited() && GetDepth() >= this->maxDepth)
{
return false;
}
list[list.GetCur()+1] = t;
this->oldDepth = GetDepth();
return true;
}
template<class T>
bool PDListStack<T>::Pop(T*& t)
{
if(this->IsEmpty())
{
return false;
}
t = list.GetCurData();
list.SetCurData(NULL);
list.DelCur();
this->oldDepth = GetDepth();
return true;
}
template<class T>
bool PDListStack<T>::GetTopData(T*& t)
{
if(this->IsEmpty())
{
return false;
}
t = list.GetCurData();
return true;
}
template<class T>
bool PDListStack<T>::GetTopData(T& t)
{
if(this->IsEmpty())
{
return false;
}
t = *(list.GetCurData());
return true;
}
template<class T>
void PDListStack<T>::Clear()
{
list.Clear();
this->oldDepth = 0;
}
template<class T>
long PDListStack<T>::GetDepth()
{
return list.GetCur()+1;
}
template<class T>
void PDListStack<T>::GoBack()
{
if(this->CanGoBack())
{
list.MoveToPre();
}
}
template<class T>
void PDListStack<T>::GoAhead()
{
if(this->CanGoAhead())
{
list.MoveToNext();
}
}
#endif