222 lines
4.8 KiB
C++
222 lines
4.8 KiB
C++
//-----------------------------------------------------------------------------+
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// Copyright (C), 1998-2007, SH Software Co. Ltd.
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// = FileName : XPoly2D
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// = Version : ver2.0
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// = Author : zjq
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// = CreateDate : 2002-09-09
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// = Description: XPoly2D类声明
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// = Maintainers:
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//
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//-----------------------------------------------------------------------------+
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#ifndef _XPOLY2D_H_
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#define _XPOLY2D_H_
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#ifndef _ENTITY_H_
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#include "Entity.h"
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#endif
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#ifndef _XLINE_H_
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#include "XLine.h"
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#endif
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#ifndef _XARC_H_
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#include "XArc.h"
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#endif
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#ifndef _XCURVESEGMENT_H_
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#include "XCurveSegment.h"
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#endif
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/*
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#ifndef _XDIRECTIONCURVE_H_
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#include "XDirectionCurve.h"
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#endif
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*/
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#ifndef _XPOINT_H_
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#include "XPoint.h"
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#endif
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#ifndef _XPOLY_H_
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#include "XPoly.h"
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#endif
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#ifndef _DLIST_H_
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#include "DList.h"
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#endif
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#ifndef _XPOINTLISTT_H_
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#include "XPointList.h"
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#endif
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class XPoly3D;
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class XCurveSegment;
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class XDirectionCurve;
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class GEOAPI XPoly2D : public XPointList, public XCurve
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{
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public:
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XPoly2D();
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XPoly2D(const Entity& entPline);
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XPoly2D(int nflg);
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XPoly2D(const XPoly2D & src);
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virtual ~XPoly2D();
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virtual bool IsKindOf(TEntityId entType) const;
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virtual TEntityId Type() const;
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virtual double Area() const;
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virtual void Reset();
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virtual bool SetAcDbCurve(AcDbCurve* pCurve);
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virtual AcDbCurve* AsAcDbCurve()const;
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virtual AcDbRegion *AsRegion() const;
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virtual void CopyFrom(const XEntity* pSrc);
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virtual void AppendNode(const XPoint &pt, ads_real dBulge = 0.0);
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int operator ! () const;
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XPoly2D& operator = (const XPoly2D &src);
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void SetFlag(int nFlag);
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int GetFlag() const;
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void AppendBugle(ads_real dBugle);
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void RemoveBugle(int nIndex);
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double GetBulge(int nIndex) const;
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void SetBulge(int nIndex, double dBugle);
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int SetBulges(DList<double>& ardbulges);
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int GetBulges(DList<double>& ardbulges);
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DList<double>& GetBulges();
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ads_real Distance3d(int nIndex) const;
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ads_real Distance3d() const;
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ads_real Distance2d(int nIndex) const;
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ads_real Distance2d() const;
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ads_real PathArea() const;
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double PathDistance2d(XPoint ptHit) const;
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int Nth(int nIndex, XLine &xline, XArc &xarc) const;
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int Nth(int nIndex, XCurveSegment & cvCurve) const;
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int Nth(int nIndex, XDirectionCurve &curve) const;
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//是否自交
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BOOL IsSelfIntersect() const;
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int IsValid(int nIndex) const;
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int IsClosed() const;
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bool SetClosed();
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int HasArcSegment() const;
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int TotalSegments() const;
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int Polar2d(ads_real dis, XPoint &ptRes, ads_real *dDrt = NULL) const;
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int Polar3d(ads_real dis, XPoint &ptRes, XVector3D & vt) const;
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int Make(LPCTSTR szLay = NULL) const;
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int MakeSegments(LPCTSTR szLay = NULL) const;
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int MakeSegment(int nIndex, LPCTSTR szLay = NULL) const;
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//取得封闭PLINE内的一点或外的一点
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XPoint GetPoint(int nIOFlag, ads_real dist);
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XPoint GetInsidePoint();
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int AppendSegment(const XCurveSegment &cvCurve, int bMinus = 0, int bFinal = 0);
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int Compress(bool bUnionCurve = true);
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int Offset(ads_real nDist, XPoly2D &destPoly) const;
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int QuickOffset(ads_real nDist, XPoly2D &destPoly) const;
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int Reverse();
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int MapToPolygon1(XPoly &pts, double dDeviation);
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int MapToPolygon(XPoly &pts, int nCirDiv = 30);
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resbuf *Fence(int nCirDiv = 30);
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resbuf *Polygon(int nCirDiv = 30);
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int AsOpenPoly1(XPoly &pts, double dDeviation) const;
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int AsOpenPoly(XPoly &pts, int nCirDiv = 30) const;
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//离散化
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void Disperse1(XPoly2D &polydestPoly, double dDeviation) const;
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void Disperse(XPoly2D &polydestPoly, int nCirDiv = 30) const;
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int CreatePface(int cirDivSegs, const TCHAR *szLay = NULL);
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int GetExtend(ads_point lowPt, ads_point upPt) const;
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int HitTestOnCurve(const XPoint &ptTest, double dTol = XGeLib::_DIST_SNAP) const;
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void RemoveNode(long nIndex);
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void InsertNodeAt(int nIndex, const XPoint &pt, double dBulge = 0.0);
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void SetPointListAt(int nIndex, const XPoint& pt);
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XPoint* GetPointListAt(int nIndex);
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const XPoint& GetPointListAt(int nIndex) const;
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void RemovePointListAt(int nIndex);
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void AppendPointListAt(XPoint* pPt);
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void TransformBy(const AcGeMatrix3d &mat);
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XPoly3D PlaneToWcs(const AcGeVector3d& normal)const;
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bool IsRegionInclude(const XPoly2D& poly)const;
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bool IsRegionOverlap(const XPoly2D& poly)const;
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public:
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int m_nFlag;
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DList<double> m_ardbulges;
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};
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/*
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inline int XPoly2D::operator !() const
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{
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return (Length() < 2 ? 1 : 0);
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}
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inline int XPoly2D::IsValid(int nIndex) const
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{
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int nLen = Length();
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if (nIndex < 0 || nIndex >= nLen)
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{
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return 0;
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}
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if (!(GetFlag() & 1) && nIndex == nLen - 1)
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{
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return 0;
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}
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return 1;
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}
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inline int XPoly2D::IsClosed() const
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{
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return ((GetFlag() & 0x01) ? 1 : 0);
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}
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inline int XPoly2D::TotalSegments() const
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{
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int nLen = Length();
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return (GetFlag() & 1) ? nLen : nLen - 1;
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}
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inline double XPoly2D::Area() const
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{
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return fabs(PathArea());
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}
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*/
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#endif
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