88 lines
1.7 KiB
C++
88 lines
1.7 KiB
C++
//-------------------------------------------------------------------------------------------------------+
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// Copyright (C), 1998-2007, Beijing Tangent Software Co. Ltd.
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// = FileName : TPGeCurveMesh3D 类
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// = Version : ver2.0
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// = Author : wlw
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// = CreateDate : 2002-09-09
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// = Description: TPGeCurveMesh3D 声明
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// = Maintainers:
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//
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//-------------------------------------------------------------------------------------------------------+
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#ifndef _TPGECURVEMESH3D_H_
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#define _TPGECURVEMESH3D_H_
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#ifndef _TGPOINT_H_
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#include "TGPoint.h"
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#endif
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#ifndef _TGOBJECTLIST_H_
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#include "TGObjectList.h"
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#endif
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#ifndef _TPDLIST_H_
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#include "TPDList.h"
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#endif
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#ifndef _TGMESHNODE3D_H_
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#include "TGMeshNode3D.h"
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#endif
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#ifndef _TGMESHEDGE3D_H_
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#include "TGMeshEdge3D.h"
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#endif
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#ifndef _TGMESH3D_H_
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#include "TGMesh3D.h"
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#endif
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class TPGeCurve3D;
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class GEOAPI TPGeCurveMesh3D
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{
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friend class TPGeCurveMesh3D;
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public:
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//要求输入曲线是完全打断的,但允许有重线
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TPGeCurveMesh3D(const TGObjectList &buf,bool bOnlyClose = true);
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virtual ~TPGeCurveMesh3D();
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void AppendCurve(const TPGeCurve3D* pCurve);
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//去开放边
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void RemoveOpenEdge();
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void FindAllMesh();
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//按原曲线方向搜索边界路径
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void FindAllSDMesh();
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void CreateRegion(TGObjectList& lstRegion,TGObjectList& lstHole);
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//根据连接关系分解为独立的子网
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void Explode(TPDList<TPGeCurveMesh3D> &lstChildMesh);
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bool operator > (const TPGeCurveMesh3D&) const;
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bool operator < (const TPGeCurveMesh3D&) const;
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public:
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TPDList<TGMesh3D> m_allMesh;
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protected:
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TPGeCurveMesh3D();
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TGMeshNode3D* FindOrAddNode(const TGPoint& pt);
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protected:
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//所有节点
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TPDListEx<TGMeshNode3D> m_allNode;
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//所有边
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TPDList<TGMeshEdge3D> m_allEdge;
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};
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#endif |