Files
envi-code/SourceCode/Code2026/EarthWormCmd/GLRDDlg.cpp
T
2026-09-28 15:28:50 +08:00

319 lines
7.2 KiB
C++

#include "stdafx.h"
#include "GLRDDlg.h"
#include "AecDbEarthWorm.h"
#include "KTCADUtilityEx.h"
#include "AcDbX3dSolid.h"
#include "AecDbX3dGroup.h"
#include "axlock.h"
#include "CCSYDlg.h"
#include "UITools.h"
extern Acad::ErrorStatus AddToModelSpace(AcDbEntity* pEnt,AcDbDatabase* pDb ,bool bClose );
extern CString IDCreate();
IMPLEMENT_DYNAMIC(CGLRDDlg, CDialog)
CGLRDDlg::CGLRDDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGLRDDlg::IDD, pParent)
, m_dL(30.0)
, m_dH(30.0)
, m_dD1(90)
, m_dX(20.0)
, m_dD2(90)
, m_nPos(0)
{
UIDataCache::Read(_T("%d%d%d%d%d%i%s"), _T("CGLRDDlg")
, &m_dL , &m_dH , &m_dD1 , &m_dD2 , &m_dX
, &m_nPos
, &m_sCrossSectionScr);
}
CGLRDDlg::~CGLRDDlg()
{
}
void CGLRDDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDIT1, m_dL);
DDX_Text(pDX, IDC_EDIT3, m_dH);
DDX_Text(pDX, IDC_EDIT4, m_dD1);
DDX_Text(pDX, IDC_EDIT5, m_dX);
DDX_Text(pDX, IDC_EDIT6, m_dD2);
DDX_Radio(pDX, IDC_RADIO1, m_nPos);
}
BEGIN_MESSAGE_MAP(CGLRDDlg, CDialog)
ON_BN_CLICKED(IDOK, &CGLRDDlg::OnBnClickedOk)
ON_BN_CLICKED(IDC_BUTTON2, &CGLRDDlg::OnBnClickedButton2)
END_MESSAGE_MAP()
BOOL CGLRDDlg::OnInitDialog()
{
CDialog::OnInitDialog();
UpdateData(FALSE);
return TRUE;
}
void CGLRDDlg::OnBnClickedOk()
{
UpdateData();
//_T("RECT:3900x3600|2900x3600|400x300|EXT:...");//EXT为扩充字段
AecDbEarthWorm worm;
worm.SetCrossSectionScr(m_sCrossSectionScr);
worm.SetChamferInter(100.0);
ESection eType = eRect;
AcGePoint2dArray arDatas;
eType = worm.ExtractEarthWormScr(arDatas);
//外壁厚,内隔壁厚
double dOutW = 0.0,dIntW = 0.0;
if (arDatas.length() > 0)
{
dOutW = arDatas.last().x;
dIntW = arDatas.last().y;
}
//总高度
double dHeight = arDatas.first().y;
dHeight += 2 * arDatas.last().x;
//总宽度
double dWidth = 0.0;
for (int i = 0;i < arDatas.length()-1;i++)
{
dWidth += arDatas.at(i).x;
}
dWidth += (arDatas.length() - 2) * dIntW;
dWidth += dOutW * 2.0;
if (m_dL - 0.5 < 1.e-3)
{
AfxMessageBox(_T("凹口长度太小,至少大于0.5米,请重新输入尺寸!"));
return;
}
if (m_dD1 < 1.0 || m_dD1 > 90.1)
{
AfxMessageBox(_T("凹口柺角角度太小!必须在[1,90] 度之间"));
return;
}
if (m_dD2 < 1.0 || m_dD2 > 90.1)
{
AfxMessageBox(_T("凹口柺角角度太小!必须在[1,90] 度之间"));
return;
}
double dx1 = m_dH * cos(m_dD1 * PI / 180.0) / sin(m_dD1 * PI / 180.0);
double dx2 = m_dH * cos(m_dD2 * PI / 180.0) / sin(m_dD2 * PI / 180.0);
if ( m_dL - dx1 - dx2 - 1.0 < 1.e-3)
{
AfxMessageBox(_T("当前角度下,凹口长度 L 尺寸太小!请重新输入尺寸!"));
return;
}
if (m_dX < 0.2)
{
AfxMessageBox(_T("凹口中心距离左侧距离太小!请重新输入尺寸!"));
return;
}
if (m_dH - dWidth < 1.e-3)
{
CString sError;
sError.Format(_T("凹口中心偏移尺寸%g不能小于管廊宽度%g 请重新输入尺寸!"),m_dH,dWidth);
AfxMessageBox(sError);
return;
}
UIDataCache::Write(_T("%d%d%d%d%d%i%s"), _T("CGLRDDlg")
, &m_dL , &m_dH , &m_dD1 , &m_dD2 , &m_dX
, &m_nPos
, &m_sCrossSectionScr);
OnOK();
}
void CGLRDDlg::OnBnClickedButton2()
{
CCCSYDlg dlg;
dlg.SetBmpFileName(_T("glrd.bmp"));
dlg.DoModal();
}
int CGLRDDlg::GetX3dSolidRecs( AecDbX3dGroup*& pGroup)
{
if (pGroup != NULL)
{
pGroup->RemoveAll3dSolidRec();
}
else
{
pGroup = new AecDbX3dGroup;
}
//_T("RECT:3900x3600|2900x3600|400x300|EXT:...");//EXT为扩充字段
AecDbEarthWorm worm;
worm.SetCrossSectionScr(m_sCrossSectionScr);
worm.SetChamferInter(100.0);
ESection eType = eRect;
AcGePoint2dArray arDatas;
eType = worm.ExtractEarthWormScr(arDatas);
//外壁厚,内隔壁厚
double dOutW = 0.0,dIntW = 0.0;
if (arDatas.length() > 0)
{
dOutW = arDatas.last().x;
dIntW = arDatas.last().y;
}
//总高度
double dHeight = arDatas.first().y;
dHeight += 2 * arDatas.last().x;
//总宽度
double dWidth = 0.0;
for (int i = 0;i < arDatas.length()-1;i++)
{
dWidth += arDatas.at(i).x;
}
dWidth += (arDatas.length() - 2) * dIntW;
dWidth += dOutW * 2.0;
AcGePoint3d ptOrg,ptGe;
ptOrg.x += m_dX;
AcGeVector3d vtX1,vtX2;
AcGePoint3dArray arPathPts;
double dX1 = 0.0;
switch(m_nPos)
{
case 0://水平南向
case 1://水平北向
{
if (m_dD1 - 90.0 < -1.e-3)
dX1 = dWidth * cos(PI / 2.0 - m_dD1 * PI / 180.0) / sin(PI / 2.0 - m_dD1 * PI / 180.0);
else
dX1 = dWidth;
ptGe.set(m_dX - 0.5 * dX1,0,0);
arPathPts.append(ptGe);
dX1 = m_dH * cos(m_dD1 * PI / 180.0) / sin(m_dD1 * PI / 180.0);
ptGe.x += dX1;
ptGe.y += (m_nPos * 2 - 1) * m_dH;
arPathPts.append(ptGe);
vtX1.set(dX1,(m_nPos * 2 - 1) * m_dH,0.0);
vtX1.normalize();
double da = (180.0 - m_dD1) / 2.0;
double dX3 = 0.5 * dWidth * cos(da * PI / 180.0) / sin(da * PI / 180.0);
double db = (180.0 - m_dD2) / 2.0;
double dX4 = 0.5 * dWidth * cos(db * PI / 180.0) / sin(db * PI / 180.0);
double dX2 = m_dH * cos( m_dD2 * PI / 180.0) / sin(m_dD2 * PI / 180.0);
ptGe.x += (dX1 + m_dL - dX1 - dX2 + dX3 + dX4);
arPathPts.append(ptGe);
ptGe.x += dX2;
ptGe.y = 0.0;//中心
vtX2.set(dX2,(1 - m_nPos * 2) * m_dH,0.0);
vtX2.normalize();
arPathPts.append(ptGe);
break;
}
default:
break;
}
if ( arPathPts.length() < 4)
return FALSE;
//截断原来的官廊
AcGePoint3d ptCen;
Midpoint(arPathPts.at(0),arPathPts.at(3),ptCen);
double dL = arPathPts.at(3).distanceTo(arPathPts.at(0));
AcDbX3dSolid* pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptCen,AcGeVector3d::kXAxis,m_sCrossSectionScr,dL,vtX1,vtX2);
X3dSolidRec rec;
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolSubtract;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//创建凹 1
Midpoint(arPathPts.at(0),arPathPts.at(1),ptCen);
dL = arPathPts.at(1).distanceTo(arPathPts.at(0));
pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptCen,vtX1,m_sCrossSectionScr,dL,AcGeVector3d::kXAxis,AcGeVector3d::kXAxis);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
if (m_nPos > 1)
{
pXSolid->AddRotate(PI / 2.0,2);
}
pGroup->AddX3dSolidRec(rec);
//创建凹 2
Midpoint(arPathPts.at(1),arPathPts.at(2),ptCen);
dL = arPathPts.at(1).distanceTo(arPathPts.at(2));
pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptCen,AcGeVector3d::kXAxis,m_sCrossSectionScr,dL,vtX1,vtX2);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//创建凹 3
Midpoint(arPathPts.at(2),arPathPts.at(3),ptCen);
dL = arPathPts.at(2).distanceTo(arPathPts.at(3));
pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptCen,vtX2,m_sCrossSectionScr,dL,AcGeVector3d::kXAxis,AcGeVector3d::kXAxis);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
Midpoint(arPathPts.at(0),arPathPts.at(3),ptOrg);
pGroup->SetOrgPoint( ptOrg );
pGroup->SetAxis(X,AcGeVector3d::kXAxis);
pGroup->SetAxis(Y,AcGeVector3d::kYAxis);
pGroup->SetAxis(Z,AcGeVector3d::kZAxis);
//序列化BIM数据
pGroup->GetSpecialtyData()->SetAt(_T("m_dL"),m_dL);
pGroup->GetSpecialtyData()->SetAt(_T("m_dH"),m_dH);
pGroup->GetSpecialtyData()->SetAt(_T("m_dD1"),m_dD1);
pGroup->GetSpecialtyData()->SetAt(_T("m_dD2"),m_dD2);
pGroup->GetSpecialtyData()->SetAt(_T("m_dX"),m_dX);
pGroup->GetSpecialtyData()->SetAt(_T("m_nPos"),m_nPos);
pGroup->GetSpecialtyData()->SetAt(_T("m_sCrossSectionScr"),m_sCrossSectionScr);
return TRUE;
}