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envi-code/SourceCode/Code2026/tg_shs/inc/TArch/DbLandform.h
T
2026-09-28 15:28:50 +08:00

93 lines
3.8 KiB
C++

#ifndef _DBLANDFORM_H
#define _DBLANDFORM_H
#include "TPGeLandform.h"
#define _CMF_NO2D 0x000001
#define _CMF_NO3D 0x000002
#define _CMF_NO_GRID3D 0x000004
#define _CMF_NO_CURVE2D 0x000008
#define _CMF_HAS_CURVE3D 0x000010
#define _CMF_SQFIT 0x000020//平方插值
#define _CMF_GRADIENT3D 0x000040//
//大地模型
class TARCH_EXP TDbLandform: public TDbEntity
{
DECLARE_TENTBASE();
ACRX_DECLARE_MEMBERS(TDbLandform);
private:
const static Adesk::UInt8 g_nVersion;
protected:
XPoly2D m_polyOutline;
DList<XPoly2D> m_lstEqHeightCurve;
double m_nDistX,m_nDistY;//网格精度
Adesk::UInt16 m_nMinColor,m_nMaxColor;
Adesk::UInt32 m_nCMFlag;
public:
TDbLandform();
void SetOutline(const XPoly2D&poly);
void SetColor(Adesk::UInt16 c0,Adesk::UInt16 c1){assertWriteEnabled();m_nMinColor=c0;m_nMaxColor=c1;}//ok
void AppendPoly(const XPoly2D& poly);//RETURN POLY_*
void Reset(){assertWriteEnabled();m_lstEqHeightCurve.Reset();}//ok
void SetHas2D(BOOL bHas=TRUE);
void SetHas3D(BOOL bHas=TRUE);
void SetNoGrid3D(BOOL bTrue);
void SetHasCurve3D(BOOL bTrue);
void SetNoCurve2D(BOOL bTrue);
void SetSqFit(BOOL bTrue);
void SetGradient3D(BOOL bTrue);
void SetGridSizeX(double size){assertWriteEnabled();m_nDistX=size;}//ok
void SetGridSizeY(double size){assertWriteEnabled();m_nDistY=size;}//ok
BOOL Has2D() const;
BOOL Has3D() const;
BOOL HasGrid3D()const{return (m_nCMFlag&_CMF_NO_GRID3D)==0;}//ok
BOOL HasCurve3D()const{return (m_nCMFlag&_CMF_HAS_CURVE3D)!=0;}//ok
BOOL HasCurve2D()const{return (m_nCMFlag&_CMF_NO_CURVE2D)==0;}//ok
BOOL IsSqFit()const{return (m_nCMFlag&_CMF_SQFIT)!=0;}//ok
BOOL IsGradient3D()const{return (m_nCMFlag&_CMF_GRADIENT3D)!=0;}//ok
double GetElevation()const;
double GetGridSizeX()const{return m_nDistX;}//ok
double GetGridSizeY()const{return m_nDistY;}//ok
void CreateLandform(GLandform&land)const;
public:
// Override from AcDbEntity
virtual Acad::ErrorStatus subGetClassID(CLSID* pClsid) const;
virtual Acad::ErrorStatus dwgInFields (AcDbDwgFiler*);
virtual Acad::ErrorStatus dwgOutFields(AcDbDwgFiler*) const;
virtual Acad::ErrorStatus dxfInFields (AcDbDxfFiler*);
virtual Acad::ErrorStatus dxfOutFields(AcDbDxfFiler*) const;
virtual Acad::ErrorStatus subTransformBy(const AcGeMatrix3d& xform);
virtual Acad::ErrorStatus subGetOsnapPoints(
AcDb::OsnapMode osnapMode,
INT_PTR gsSelectionMark,
const AcGePoint3d& ptPick,
const AcGePoint3d& lastPoint,
const AcGeMatrix3d& viewXform,
AcGePoint3dArray& snapPoints,
AcDbIntArray& geomIds) const;
virtual Acad::ErrorStatus subGetGripPoints(AcGePoint3dArray& gripPoints,
AcDbIntArray& osnapModes,
AcDbIntArray& geomIds) const;
virtual Acad::ErrorStatus subMoveGripPointsAt(const AcDbIntArray& indices,
const AcGeVector3d& offset);
// Override from TEntityBase
virtual BOOL IsValid() const;
virtual bool IsModelEntity() const{return true;}
virtual int GetFirstVersion()const{return 7;}//ok
virtual void CopyPropertiesFrom(AcDbEntity *pSrcEntity, unsigned gMatchFlag);
virtual Acad::ErrorStatus ExplodeOrDraw2d(XExplodeDraw &dc) const;
virtual Acad::ErrorStatus ExplodeOrDraw3d(XExplodeDraw &dc) const;
virtual void GetTips(DList<TObjInfoUnit> &) const; //取动态属性显示数据
virtual Acad::ErrorStatus GetGripText(int i, CString &cs) const;
virtual int GetCtrlToggleIndex()const{return 3;}//ok
virtual const TCHAR* GetDefaultLayer()const;
virtual void UnionScale(double nScale);
};
void InitDbLandform(BOOL bTrue);
#endif