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envi-code/SourceCode/Code2026/tg_shs/shs_geLib/TADSGePointList.cpp
T
gjm 164968b62e chore
把非utf8-bom编码的cpp/h文件改为 utf8 bom 编码, msvc识别utf8编码时,如果不是bom格式的,会使用当前cp_oem来解码.
2026-10-04 00:04:20 +08:00

185 lines
3.5 KiB
C++

//-----------------------------------------------------------------------------+
// Copyright (C), 1998-2007, Beijing Tangent Software Co. Ltd.
// = FileName : TADSGePointList 点列表类
// = Version : ver2.0
// = Author : wlw
// = CreateDate : 2002-09-09
// = Description: TADSGePointList 类定义
// = Maintainers:
//
//-----------------------------------------------------------------------------+
#include "StdAfx.h"
#include "TADSGePointList.h"
#include "TchPrivateGlobalFunc.h"
using namespace TchPrivate;
TADSGePointList::TADSGePointList()
{
}
TADSGePointList::TADSGePointList(const TADSGePointList &src)
{
*this = src;
}
TADSGePointList::~TADSGePointList()
{
}
TADSGePointList &TADSGePointList::operator = (const TADSGePointList &src)
{
Reset();
for (int i = 0; i < src.Length(); i++)
{
Append(new TADSGePoint3d(src[i]));
}
return *this;
}
void TADSGePointList::TransUCS(const resbuf *pFrom, const resbuf *pTo)
{
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
TADSGePoint3d pt = *(*this)[i];
ads_trans(pt, pFrom, pTo, 0, *(*this)[i]);
}
}
void TADSGePointList::TransUCS(ads_matrix mat)
{
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
TADSGePoint3d pt = *(*this)[i];
PointTransformBy(mat, pt, *(*this)[i]);
}
}
int TADSGePointList::GetExtend(ads_point ptMin, ads_point ptMax)
{
if (!(*this))
{
return RTNONE;
}
TADSGePoint3d ptLow, ptUp;
TADSGePointList &lstPoints = *this;
ptLow = ptUp = *lstPoints[0];
for (int i = 1; i < lstPoints.Length(); i++)
{
TADSGePoint3d &ptCur = *lstPoints[i];
ptLow = Min(ptLow, ptCur);
ptUp = Max(ptUp, ptCur);
}
*(TADSGePoint3d *)ptMin = ptLow;
*(TADSGePoint3d *)ptMax = ptUp;
return RTNORM;
}
int TADSGePointList::GetExtend(ads_point ptMin, ads_point ptMax) const
{
if (!(*this))
{
return RTNONE;
}
TADSGePoint3d ptLow, ptUp;
const TADSGePointList &lstPoints = *this;
//ptLow = ptUp = *lstPoints[0];
ptLow = ptUp = lstPoints[0];
for (int i = 1; i < lstPoints.Length(); i++)
{
//const TADSGePoint3d &ptCur = *lstPoints[i];
const TADSGePoint3d &ptCur = lstPoints[i];
ptLow = Min(ptLow, ptCur);
ptUp = Max(ptUp, ptCur);
}
*(TADSGePoint3d *)ptMin = ptLow;
*(TADSGePoint3d *)ptMax = ptUp;
return RTNORM;
}
TADSGePoint3d* TADSGePointList::FindPoint(const TADSGePoint3d &ptSrc)
{
TADSGePointList &lstPoints = *this;
for (int i = 0; i < lstPoints.Length(); i++)
{
TADSGePoint3d &ptCur = *lstPoints[i];
if(ptCur == ptSrc)
{
return &ptCur;
}
}
return NULL;
}
void TADSGePointList::AppendNode(const TADSGePoint3d &pt, ads_real dBulge, AcDb::Visibility eVal)
{
Append(new TADSGePoint3d(pt));
}
void TADSGePointList::AsPoly2D(TADSGePointList &poly) const
{
for (int n = 0; n < Length(); n++)
{
poly.AppendNode((*this)[n]);
}
}
void TADSGePointList::Center(ads_point ptCen)
{
ads_real dTotalX = 0.0, dTotalY = 0.0, dTotalZ = 0.0;
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
dTotalX += (*this)[i]->x;
dTotalY += (*this)[i]->y;
dTotalZ += (*this)[i]->z;
}
ptCen[X] = dTotalX / nLen;
ptCen[Y] = dTotalY / nLen;
ptCen[Z] = dTotalZ / nLen;
}
void TADSGePointList::SetElevation(ads_real dElev)
{
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
(*this)[i]->z = dElev;
}
}
int TADSGePointList::NewAppend(const TADSGePoint3d &ptSrc)
{
int nPos;
if (!FindPoint(ptSrc))
{
Append(new TADSGePoint3d(ptSrc));
nPos = Length() - 1;
}
else
{
nPos = CurPosition();
}
return nPos;
}