Files
envi-code/SourceCode/Code2026/EarthWormCmd/GLYCDlg.cpp
T
2026-09-28 15:28:50 +08:00

415 lines
9.6 KiB
C++

#include "stdafx.h"
#include "GLYCDlg.h"
#include "AecDbEarthWorm.h"
#include "KTCADUtilityEx.h"
#include "AcDbX3dSolid.h"
#include "AecDbX3dGroup.h"
#include "axlock.h"
#include "CCSYDlg.h"
#include "HZGLDlg.h"
#include "UITools.h"
extern Acad::ErrorStatus AddToModelSpace(AcDbEntity* pEnt,AcDbDatabase* pDb ,bool bClose );
extern CString IDCreate();
static void FreeBuffer(AcDbVoidPtrArray& arTextPtrs)
{
AcDbEntity* pEnt = NULL;
while (arTextPtrs.length() > 0)
{
pEnt = (AcDbEntity*)arTextPtrs.first();
arTextPtrs.removeFirst();
DELETE_PTR(pEnt);
}
}
IMPLEMENT_DYNAMIC(CGLYCDlg, CDialog)
CGLYCDlg::CGLYCDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGLYCDlg::IDD, pParent)
, m_dL(15.0)
, m_dX(10.0)
, m_sCrossSectionScr1(_T("RECT:3.900x3.600|0.400x0.300"))
, m_dB(25)
, m_dC(10)
, m_dH(4.5)
, m_nPos(0)
, m_dG(10)
, m_dW(5)
, m_nPos2(0)
{
UIDataCache::Read(_T("%d%d%d%d%d%i%d%d"), _T("CGLYCDlg"), &m_dL, &m_dX, &m_dB, &m_dC, &m_dH, &m_nPos, &m_dG, &m_dW);
}
CGLYCDlg::~CGLYCDlg()
{
}
void CGLYCDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDIT2, m_dL);
DDX_Text(pDX, IDC_EDIT10, m_dX);
DDX_Text(pDX, IDC_EDIT1, m_sCrossSectionScr1);
DDX_Text(pDX, IDC_EDIT3, m_dB);
DDX_Text(pDX, IDC_EDIT4, m_dC);
DDX_Text(pDX, IDC_EDIT9, m_dH);
DDX_Radio(pDX, IDC_RADIO1, m_nPos);
DDX_Text(pDX, IDC_EDIT15, m_dG);
DDX_Text(pDX, IDC_EDIT16, m_dW);
DDX_Radio(pDX, IDC_RADIO5, m_nPos2);
}
BEGIN_MESSAGE_MAP(CGLYCDlg, CDialog)
ON_BN_CLICKED(IDC_BUTTON1, &CGLYCDlg::OnBnClickedButton1)
ON_BN_CLICKED(IDOK, &CGLYCDlg::OnBnClickedOk)
END_MESSAGE_MAP()
BOOL CGLYCDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// 子类化控件对象
if (!m_wndViewCtrl.SubclassDlgItem(IDC_STATIC_EW1, this))
{
// 错误时,结束对话框
EndDialog(IDCANCEL);
return FALSE;
}
ShowEarthWorm();
UpdateData(FALSE);
return TRUE;
}
void CGLYCDlg::ShowEarthWorm()
{
m_wndViewCtrl.clearAll();
m_wndViewCtrl.init(true);
m_wndViewCtrl.SetOrbitFlag(OBF_PAN | OBF_ZOOM | OBF_COTE);
AecDbEarthWorm worm;
worm.SetCrossSectionScr(m_sCrossSectionScr);
worm.SetChamferInter(100.0f);
ESection eType = eRect;
AcGePoint2dArray arDatas;
eType = worm.ExtractEarthWormScr(arDatas);
AcGeLineSeg3d ln;
AcGePoint3d pt2(1000.0,0,0);
ln.set(AcGePoint3d::kOrigin,pt2);
AcDbRegion* pEWRegion = worm.CreateSectionRegion(ln,eType,arDatas);
if (pEWRegion != NULL)
{
AcDbExtents exts;
pEWRegion->getGeomExtents(exts);
AcGeMatrix3d xform;
xform.setToScaling(0.95);
pEWRegion->transformBy(xform);
m_wndViewCtrl.InitFromCurrentView2D(exts,true);
AcDbVoidPtrArray arr;
int rooms = worm.CreateSectionRoomRegion(ln, eType, arDatas, arr);
AcDbEntity* pEnt = NULL;
AcDbVoidPtrArray arr2;
worm.CreateSectionRoomAddition(ln,eType,arr2);
for (int i = 0; i < arr2.length(); i++)
{
pEnt = (AcDbEntity*)arr2.at(i);
m_wndViewCtrl.Add(pEnt);
}
m_wndViewCtrl.Add(pEWRegion);
m_wndViewCtrl.view()->invalidate();
m_wndViewCtrl.Invalidate();
m_wndViewCtrl.RedrawWindow();
}
AcArray<ERoom> arRoomsM;
AcGePoint2d ptSizeM,ptThickM;
GetEWSize(m_sCrossSectionScr,ptSizeM,ptThickM,arRoomsM);
m_dW = 1.0 * ( (int)(1.1 * ptSizeM.x + 0.5) );
UpdateData(FALSE);
}
void CGLYCDlg::OnBnClickedButton1()
{
CHZGLDlg dlg;
dlg.SetCrossSectionScr(m_sCrossSectionScr1);
int nRes = dlg.DoModal();
if (nRes == IDOK)
{
CString sScr;
dlg.GetCrossSectionScr(m_sCrossSectionScr1);
ShowEarthWorm();
}
}
void CGLYCDlg::OnBnClickedOk()
{
UpdateData();
if (m_sCrossSectionScr1.IsEmpty())
{
AfxMessageBox(_T("请选择引出管廊断面!"));
return;
}
if (m_dL < 1.0)
{
AfxMessageBox(_T("引出尺寸太短,至少大于2米!"));
return;
}
if (m_dX < 2.0)
{
AfxMessageBox(_T("距离左侧尺寸太短,至少大于2米!"));
return;
}
AcArray<ERoom> arRoomsM;
AcGePoint2d ptSizeM,ptThickM;
GetEWSize(m_sCrossSectionScr,ptSizeM,ptThickM,arRoomsM);
AcGePoint2d ptSizeN,ptThickN;
AcArray<ERoom> arRoomsN;
GetEWSize(m_sCrossSectionScr1,ptSizeN,ptThickN,arRoomsN);
if (arRoomsN.length() > arRoomsM.length())
{
AfxMessageBox(_T("引出的管廊舱室数不能大于主管廊舱室数!"));
return;
}
if (m_dW - ptSizeN.x < -1.e-3)
{
AfxMessageBox(_T("下沉室宽度不能小于引出管廊宽度!"));
return;
}
UIDataCache::Write(_T("%d%d%d%d%d%i%d%d"), _T("CGLYCDlg"), &m_dL, &m_dX, &m_dB, &m_dC, &m_dH, &m_nPos, &m_dG, &m_dW);
OnOK();
}
void CGLYCDlg::GetEWSize(LPCTSTR pszScr,AcGePoint2d& ptSize,AcGePoint2d& ptThick,AcArray<ERoom>& arRooms)
{
//主管廊尺寸
//_T("RECT:3900x3600|2900x3600|400x300|EXT:...");//EXT为扩充字段
AecDbEarthWorm worm;
worm.SetCrossSectionScr(pszScr);
worm.SetChamferInter(0.0);
ESection eType = eRect;
AcGePoint2dArray arDatas;
eType = worm.ExtractEarthWormScr(arDatas);
//外壁厚,内隔壁厚
double dOutW = 0.0,dIntW = 0.0;
if (arDatas.length() > 0)
{
dOutW = arDatas.last().x;
dIntW = arDatas.last().y;
}
//总高度
double dHeight = arDatas.first().y;
dHeight += 2 * arDatas.last().x;
//总宽度
double dWidth = 0.0;
for (int i = 0;i < arDatas.length()-1;i++)
{
dWidth += arDatas.at(i).x;
}
dWidth += (arDatas.length() - 2) * dIntW;
dWidth += dOutW * 2.0;
ptSize.set(dWidth,dHeight);
ptThick.set(dOutW,dIntW);
AcGeLineSeg3d ln(AcGePoint3d::kOrigin,AcGePoint3d(10.0,0.0,0));
worm.GetSectionRoomsTo(ln,arRooms,ptThick);
}
int CGLYCDlg::GetX3dSolidRecs( AecDbX3dGroup*& pGroup)
{
//1
AcArray<ERoom> arRooms;
AcGePoint2d ptSize,ptThick;
GetEWSize(m_sCrossSectionScr,ptSize,ptThick,arRooms);
//2
AcArray<ERoom> arRooms2;
AcGePoint2d ptSize2,ptThick2;
GetEWSize(m_sCrossSectionScr1,ptSize2,ptThick2,arRooms2);
AcGeVector3d vtOutLet = AcGeVector3d::kYAxis;
if (m_nPos > 0) vtOutLet = -AcGeVector3d::kYAxis;
AcGeVector3d vtTB = m_nPos2 == 0 ? -AcGeVector3d::kZAxis : AcGeVector3d::kZAxis;
AcGePoint3d ptOrg(m_dX,0,0);
ptOrg += vtTB * 0.5 * ptSize.y;//廊底
if (pGroup != NULL)
{
pGroup->RemoveAll3dSolidRec();
}
else
{
pGroup = new AecDbX3dGroup;
}
double dL = m_dW;
double dW = ptSize.x;
double dH = m_dH;
AcGeVector3d vtZ(0,0,1.0);
//BOX房子
ptOrg += vtTB * 0.5 * dH;
AcDbX3dSolid* pXSolid = new AcDbX3dSolid;
pXSolid->Create(AcDbX3dSolid::kBox,ptOrg,vtZ,3,dL,dW,dH);
X3dSolidRec rec;
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//减去厚度
dL -= 2.0 * ptThick2.x;
dW -= 2.0 * ptThick2.x;
dH -= 2.0 * ptThick2.x;
pXSolid = new AcDbX3dSolid;
pXSolid->Create(AcDbX3dSolid::kBox,ptOrg,vtZ,3,dL,dW,dH);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolSubtract;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//房顶开口,开口宽度和管廊舱室一致
AcGePoint3d ptHole = ptOrg;
if (m_nPos2 == 0)
ptHole.z += (0.5 * dH + 0.5 * ptThick2.x);
else
ptHole.z -= (0.5 * dH + 0.5 * ptThick2.x);
ptHole -= vtOutLet * 0.5 * ptSize.x;//到外廊边
for (int i = 0;i < arRooms.length();i++)
{
ptHole += i == 0 ? vtOutLet * ptThick.x : vtOutLet * ptThick.y;
ERoom& room = arRooms.at(i);
ptHole += vtOutLet * 0.5 * (room.ptGe[0].distanceTo(room.ptGe[1]));
dL = room.ptGe[0].distanceTo(room.ptGe[1]);
dW = dL;
dH = ptThick.x;
pXSolid = new AcDbX3dSolid;
pXSolid->Create(AcDbX3dSolid::kBox,ptHole,vtZ,3,dL,dW,dH);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolSubtract;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
ptHole += vtOutLet * 0.5 * (room.ptGe[0].distanceTo(room.ptGe[1]));
}
//开口
AcGePoint3d ptCen = ptOrg;
ptCen += vtOutLet * 0.5 * ptSize.x;//到外边
ptCen -= vtOutLet * 0.5 * ptThick2.x;//回半厚度
dL = ptSize2.x;
dW = ptThick2.x;
dH = ptSize2.y - 2.0 * ptThick2.x;
pXSolid = new AcDbX3dSolid;
pXSolid->Create(AcDbX3dSolid::kBox,ptCen,vtZ,3,dL,dW,dH);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolSubtract;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//直边段,管廊
vtOutLet.normalize();
ptOrg += vtOutLet * 0.5 * ptSize.x;
ptOrg += vtOutLet * 0.5 * m_dC;
//下一段方向
AcGeVector3d vtDir = vtOutLet;
vtDir.z += m_dG * 0.01;
vtDir.normalize();
vtDir *= m_dB;
dL = vtDir.length();
vtDir.normalize();
pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptOrg,vtOutLet,m_sCrossSectionScr1,m_dC,vtOutLet,vtDir);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//具有坡度的管廊段
ptOrg += 0.5 * vtOutLet * m_dC;
ptOrg += vtDir * 0.5 * m_dB;
pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptOrg,vtDir,m_sCrossSectionScr1,dL,vtOutLet,vtOutLet);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
//
ptOrg += vtDir * 0.5 * m_dB;
ptOrg += vtOutLet * 0.5 * m_dL;
pXSolid = new AcDbX3dSolid;
pXSolid->CreateEarthWorm(ptOrg,vtOutLet,m_sCrossSectionScr1,m_dL,vtDir,vtOutLet);
rec.pXSolid = pXSolid;
rec.bType = AcDb::kBoolUnite;
_tcscpy(rec.szLockId,IDCreate());
pGroup->AddX3dSolidRec(rec);
pGroup->SetOrgPoint( ptOrg );
pGroup->SetAxis(X,AcGeVector3d::kXAxis);
pGroup->SetAxis(Y,AcGeVector3d::kYAxis);
pGroup->SetAxis(Z,AcGeVector3d::kZAxis);
//序列化BIM数据
pGroup->GetSpecialtyData()->SetAt(_T("m_dL"),m_dL);
pGroup->GetSpecialtyData()->SetAt(_T("m_dX"),m_dX);
pGroup->GetSpecialtyData()->SetAt(_T("m_dB"),m_dB);
pGroup->GetSpecialtyData()->SetAt(_T("m_dC"),m_dC);
pGroup->GetSpecialtyData()->SetAt(_T("m_dH"),m_dH);
pGroup->GetSpecialtyData()->SetAt(_T("m_nPos"),m_nPos);
pGroup->GetSpecialtyData()->SetAt(_T("m_nPos2"),m_nPos2);
pGroup->GetSpecialtyData()->SetAt(_T("m_dG"),m_dG);
pGroup->GetSpecialtyData()->SetAt(_T("m_dW"),m_dW);
pGroup->GetSpecialtyData()->SetAt(_T("m_sCrossSectionScr"),m_sCrossSectionScr);
pGroup->GetSpecialtyData()->SetAt(_T("m_sCrossSectionScr1"),m_sCrossSectionScr1);
return TRUE;
}