Files
envi-code/SourceCode/Code2026/AdsXRx/XPointList.cpp
T
2026-09-28 15:28:50 +08:00

186 lines
3.2 KiB
C++

//-----------------------------------------------------------------------------+
// Copyright (C), 1998-2007, SH Software Co. Ltd.
// = FileName : XPointList µãÁбíÀà
// = Version : ver2.0
// = Author : zjq
// = CreateDate : 2002-09-09
// = Description: XPointList ÀඨÒå
// = Maintainers:
//
//-----------------------------------------------------------------------------+
#include "StdAfx.h"
#include "XPointList.h"
#include "XPrivateGlobalFunc.h"
using namespace XPrivate;
XPointList::XPointList()
{
}
XPointList::XPointList(const XPointList &src)
{
*this = src;
}
XPointList::~XPointList()
{
}
XPointList &XPointList::operator = (const XPointList &src)
{
Reset();
for (int i = 0; i < src.Length(); i++)
{
Append(new XPoint(src[i]));
}
return *this;
}
void XPointList::TransUCS(const resbuf *pFrom, const resbuf *pTo)
{
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
XPoint pt = *(*this)[i];
ads_trans(pt, pFrom, pTo, 0, *(*this)[i]);
}
}
void XPointList::TransUCS(ads_matrix mat)
{
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
XPoint pt = *(*this)[i];
AT_xformpt(mat, pt, *(*this)[i]);
}
}
int XPointList::GetExtend(ads_point ptMin, ads_point ptMax)
{
if (!(*this))
{
return RTNONE;
}
XPoint ptLow, ptUp;
XPointList &lstPoints = *this;
ptLow = ptUp = *lstPoints[0];
for (int i = 1; i < lstPoints.Length(); i++)
{
XPoint &ptCur = *lstPoints[i];
ptLow = Min(ptLow, ptCur);
ptUp = Max(ptUp, ptCur);
}
*(XPoint *)ptMin = ptLow;
*(XPoint *)ptMax = ptUp;
return RTNORM;
}
int XPointList::GetExtend(ads_point ptMin, ads_point ptMax) const
{
if (!(*this))
{
return RTNONE;
}
XPoint ptLow, ptUp;
const XPointList &lstPoints = *this;
//ptLow = ptUp = *lstPoints[0];
ptLow = ptUp = lstPoints[0];
for (int i = 1; i < lstPoints.Length(); i++)
{
//const XPoint &ptCur = *lstPoints[i];
const XPoint &ptCur = lstPoints[i];
ptLow = Min(ptLow, ptCur);
ptUp = Max(ptUp, ptCur);
}
*(XPoint *)ptMin = ptLow;
*(XPoint *)ptMax = ptUp;
return RTNORM;
}
XPoint* XPointList::FindPoint(const XPoint &ptSrc)
{
XPointList &lstPoints = *this;
for (int i = 0; i < lstPoints.Length(); i++)
{
XPoint &ptCur = *lstPoints[i];
if(ptCur == ptSrc)
{
return &ptCur;
}
}
return NULL;
}
void XPointList::AppendNode(const XPoint &pt, ads_real dBulge)
{
Append(new XPoint(pt));
}
void XPointList::AsPoly2D(XPointList &poly) const
{
for (int n = 0; n < Length(); n++)
{
poly.AppendNode((*this)[n]);
}
}
void XPointList::Center(ads_point ptCen)
{
ads_real dTotalX = 0.0, dTotalY = 0.0, dTotalZ = 0.0;
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
dTotalX += (*this)[i]->x;
dTotalY += (*this)[i]->y;
dTotalZ += (*this)[i]->z;
}
ptCen[X] = dTotalX / nLen;
ptCen[Y] = dTotalY / nLen;
ptCen[Z] = dTotalZ / nLen;
}
void XPointList::SetElevation(ads_real dElev)
{
int nLen = Length();
for (int i = 0; i < nLen; i++)
{
(*this)[i]->z = dElev;
}
}
int XPointList::NewAppend(const XPoint &ptSrc)
{
int nPos;
if (!FindPoint(ptSrc))
{
Append(new XPoint(ptSrc));
nPos = Length() - 1;
}
else
{
nPos = CurPosition();
}
return nPos;
}